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	<title>Fruit of the Warriortree</title>
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	<link>http://warriortree.wordpress.com</link>
	<description>Tutorials, Reviews and Digital Art News</description>
	<lastBuildDate>Thu, 16 Oct 2008 01:09:20 +0000</lastBuildDate>
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		<title>Fruit of the Warriortree</title>
		<link>http://warriortree.wordpress.com</link>
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		<title>Sumo Paint</title>
		<link>http://warriortree.wordpress.com/2008/10/16/sumo-paint/</link>
		<comments>http://warriortree.wordpress.com/2008/10/16/sumo-paint/#comments</comments>
		<pubDate>Thu, 16 Oct 2008 01:09:20 +0000</pubDate>
		<dc:creator>Dryad</dc:creator>
				<category><![CDATA[2d]]></category>
		<category><![CDATA[offsite linkage]]></category>
		<category><![CDATA[photoshop]]></category>
		<category><![CDATA[tech news]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[painting]]></category>
		<category><![CDATA[photo editing]]></category>
		<category><![CDATA[program]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://warriortree.wordpress.com/?p=56</guid>
		<description><![CDATA[Sumo Paint: online photo editing WHAT: This program is a free online drawing and photo editing program for open use. PRO: The fact that it&#8217;s free and lets you doodle online will more abilities than the basic okeki board is nice and it&#8217;s very simple to use. CON: no pressure sensitivity, rather limited for editing [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=warriortree.wordpress.com&amp;blog=5154874&amp;post=56&amp;subd=warriortree&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.sumo.fi/products/sumopaint/">Sumo Paint: online photo editing</a></p>
<p>WHAT: This program is a free online drawing and photo editing program for open use.</p>
<p>PRO: The fact that it&#8217;s free and lets you doodle online will more abilities than the basic okeki board is nice and it&#8217;s very simple to use.</p>
<p>CON: no pressure sensitivity, rather limited for editing but still fun. Not as flashy as Aviary&#8217;s photo editor but you don&#8217;t need to register to use this one.</p>
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			<media:title type="html">Dryad</media:title>
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		<title>Caltrain Project Post Mortem</title>
		<link>http://warriortree.wordpress.com/2008/10/13/caltrain-project-post-mortem/</link>
		<comments>http://warriortree.wordpress.com/2008/10/13/caltrain-project-post-mortem/#comments</comments>
		<pubDate>Mon, 13 Oct 2008 09:51:13 +0000</pubDate>
		<dc:creator>Dryad</dc:creator>
				<category><![CDATA[postmortem]]></category>
		<category><![CDATA[caltrain]]></category>
		<category><![CDATA[celphone]]></category>
		<category><![CDATA[nokia]]></category>
		<category><![CDATA[open ap]]></category>
		<category><![CDATA[post mortem]]></category>

		<guid isPermaLink="false">http://warriortree.wordpress.com/?p=54</guid>
		<description><![CDATA[Commissioned project: Caltrain icon for Caltrain program for the Nokia Phone Company: Kern Computing What went right: The logo turned out cute, easy to see and easy to understand as it is the universal sign for &#8220;railway transport&#8221;. It brands the program and makes it easy for the user to find it and its general [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=warriortree.wordpress.com&amp;blog=5154874&amp;post=54&amp;subd=warriortree&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<h3>Commissioned project: Caltrain icon for Caltrain program for the Nokia Phone</h3>
<p><strong>Company: </strong>Kern Computing</p>
<div class="wp-caption alignleft" style="width: 196px"><img title="Interior menu 01" src="http://www.warriortree.com/images/graphicart/caltrainSS01.jpg" alt="Follow your train on your celphone" width="186" height="247" /><p class="wp-caption-text">Follow your train on your celphone</p></div>
<p><strong>What went right: </strong>The logo turned out cute, easy to see and easy to understand as it is the universal sign for &#8220;railway transport&#8221;. It brands the program and makes it easy for the user to find it and its general cuteness is friendly and helpful. Creating the logo in Inkscape lowered overhead and kept with the &#8220;open aps&#8221; feel as Inkscape is a free program. A free open source program to make a logo for another open source program is a win win.  A simple icon stands out among the collection of extra fancy 3d icons usually cluttering up the phone screen and it loads quickly.</p>
<div class="wp-caption alignright" style="width: 203px"><a href="http://www.warriortree.com/images/graphicart/caltrainSS02.jpg"><img title="Icon at work" src="http://www.warriortree.com/images/graphicart/caltrainSS02.jpg" alt="Touch the icon, follow your train, never miss it again" width="193" height="257" /></a><p class="wp-caption-text">Touch the icon, follow your train, never miss it again</p></div>
<p><strong>What went wrong: </strong>Building the logo in Inkscape was difficult and more slow than doing it in a more powerful (And more expensive) program such as Adobe Illustrator. The inability for Inkscape to export gradients well at such a tiny size made creating a web 2.0 style icon difficult. Old fashioned pixel art techniques were used instead of vector gradients for the shine. Alphas in Inkscape are harder to edit than in Illustrator which also slowed the pipeline.</p>
<p><strong>Pipeline: </strong>The project was completed entirely online through Gmail and Google chat between myself and my Uncle (John Kern of Kern Computing).  Altering the icon, sending it to California, waiting for a test and having it sent back was slow at times but it worked out well in the end.  Running a family business project across the country through the internet; mix your old school with the new school.</p>
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			<media:title type="html">Dryad</media:title>
		</media:content>

		<media:content url="http://www.warriortree.com/images/graphicart/caltrainSS01.jpg" medium="image">
			<media:title type="html">Interior menu 01</media:title>
		</media:content>

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			<media:title type="html">Icon at work</media:title>
		</media:content>
	</item>
		<item>
		<title>Adobe Flex Released</title>
		<link>http://warriortree.wordpress.com/2008/03/12/adobe-flex-released/</link>
		<comments>http://warriortree.wordpress.com/2008/03/12/adobe-flex-released/#comments</comments>
		<pubDate>Wed, 12 Mar 2008 14:15:00 +0000</pubDate>
		<dc:creator>Dryad</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://warriortree.wordpress.com/2008/03/12/adobe-flex-released/</guid>
		<description><![CDATA[Adobe releases Adobe Flex For a free open source devolpement program it sure costs a lot&#8230;<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=warriortree.wordpress.com&amp;blog=5154874&amp;post=50&amp;subd=warriortree&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.adobe.com/products/flex/">Adobe releases Adobe Flex </a></p>
<p>For a free open source devolpement program it sure costs a lot&#8230;</p>
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			<media:title type="html">Dryad</media:title>
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		<item>
		<title>Making a glass ADDY award</title>
		<link>http://warriortree.wordpress.com/2008/03/10/making-a-glass-addy-award/</link>
		<comments>http://warriortree.wordpress.com/2008/03/10/making-a-glass-addy-award/#comments</comments>
		<pubDate>Mon, 10 Mar 2008 19:07:00 +0000</pubDate>
		<dc:creator>Dryad</dc:creator>
				<category><![CDATA[3d max]]></category>
		<category><![CDATA[textures]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://warriortree.wordpress.com/2008/03/10/making-a-glass-addy-award/</guid>
		<description><![CDATA[If you can&#8217;t win one, make one! To model: use the pyramid primative and champher all the edges slightly. Clone one side and rotate into the center for your logo plate which is done with alpha maps. Make a glass texture: Or apply the GLASS physics material with the mental ray renderer running. Architectural glass [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=warriortree.wordpress.com&amp;blog=5154874&amp;post=49&amp;subd=warriortree&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://s274.photobucket.com/albums/jj276/lowpolyloli/?action=view&amp;current=reflectrefract04.jpg" target="_blank"><img src="http://i274.photobucket.com/albums/jj276/lowpolyloli/reflectrefract04.jpg" alt="Photobucket" border="0" /></a><br />If you can&#8217;t win one, make one!</p>
<p><span style="font-weight:bold;">To model: </span>use the pyramid primative and champher all the edges slightly. Clone one side and rotate into the center for your logo plate which is done with alpha maps.</p>
<p><a href="http://home.versatel.nl/epragt/tutorials/3dstudio/glassmaterial/index.jsp.htm">Make a glass texture: </a><br />Or apply the GLASS physics material with the mental ray renderer running. Architectural glass material is also good for quick and dirty renders.</p>
<p>THINGS TO REMEMBER:<br />&#8211;You must use Mental ray</p>
<p>&#8211;The item must be thickened/two sided.<br />&#8212;<span style="font-style:italic;">EXAMPLE: I cloned the ADDY and made it just a little smaller to make the inside, this gives a feeling of thickness.</p>
<p></span>&#8211;For good reflects all edges need a light champher on them, just a tiny bit. You won&#8217;t be able to see it but it makes the reflections better and gives the item a more solid feel.</p>
<p>Your item will respond to what is around it, so you need something for it to reflect. This one is only reflecting an environment map and the inside of a white sphere.</p>
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			<media:title type="html">Dryad</media:title>
		</media:content>

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			<media:title type="html">Photobucket</media:title>
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		<item>
		<title>Head Modeling w/ Edge Loops</title>
		<link>http://warriortree.wordpress.com/2008/03/07/head-modeling-w-edge-loops/</link>
		<comments>http://warriortree.wordpress.com/2008/03/07/head-modeling-w-edge-loops/#comments</comments>
		<pubDate>Fri, 07 Mar 2008 14:41:00 +0000</pubDate>
		<dc:creator>Dryad</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://warriortree.wordpress.com/2008/03/07/head-modeling-w-edge-loops/</guid>
		<description><![CDATA[3d total: Head Modeling with Edge Loops Really it&#8217;s not all that different from the infamous joan of arc tutorial but the results are quite a bit better. Still worth a look anyway<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=warriortree.wordpress.com&amp;blog=5154874&amp;post=48&amp;subd=warriortree&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.3dtotal.com/team/Tutorials_3/head_modeling_3dsmax/head_modeling_3dsmax_01.asp">3d total: Head Modeling with Edge Loops</a></p>
<p>Really it&#8217;s not all that different from the infamous joan of arc tutorial but the results are quite a bit better. Still worth a look anyway</p>
<br /><img alt="" border="0" src="http://feeds.wordpress.com/1.0/categories/warriortree.wordpress.com/48/" /> <img alt="" border="0" src="http://feeds.wordpress.com/1.0/tags/warriortree.wordpress.com/48/" /> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/warriortree.wordpress.com/48/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/warriortree.wordpress.com/48/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/warriortree.wordpress.com/48/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/warriortree.wordpress.com/48/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/warriortree.wordpress.com/48/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/warriortree.wordpress.com/48/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/warriortree.wordpress.com/48/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/warriortree.wordpress.com/48/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/warriortree.wordpress.com/48/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/warriortree.wordpress.com/48/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/warriortree.wordpress.com/48/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/warriortree.wordpress.com/48/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/warriortree.wordpress.com/48/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/warriortree.wordpress.com/48/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=warriortree.wordpress.com&amp;blog=5154874&amp;post=48&amp;subd=warriortree&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">Dryad</media:title>
		</media:content>
	</item>
		<item>
		<title>Gimp Tutorial: snake skin</title>
		<link>http://warriortree.wordpress.com/2008/03/06/gimp-tutorial-snake-skin/</link>
		<comments>http://warriortree.wordpress.com/2008/03/06/gimp-tutorial-snake-skin/#comments</comments>
		<pubDate>Thu, 06 Mar 2008 14:27:00 +0000</pubDate>
		<dc:creator>Dryad</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://warriortree.wordpress.com/2008/03/06/gimp-tutorial-snake-skin/</guid>
		<description><![CDATA[How to make snake skin with the GIMP<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=warriortree.wordpress.com&amp;blog=5154874&amp;post=47&amp;subd=warriortree&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://gug.dotsrc.org/tutorials/titix2/?PHPSESSID=cae8dc2a146d7e632dc71df851ba60a0">How to make snake skin with the GIMP</a></p>
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			<media:title type="html">Dryad</media:title>
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		<item>
		<title>Simple Digi Paint Sampler</title>
		<link>http://warriortree.wordpress.com/2008/02/28/simple-digi-paint-sampler/</link>
		<comments>http://warriortree.wordpress.com/2008/02/28/simple-digi-paint-sampler/#comments</comments>
		<pubDate>Thu, 28 Feb 2008 15:29:00 +0000</pubDate>
		<dc:creator>Dryad</dc:creator>
				<category><![CDATA[photoshop]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://warriortree.wordpress.com/2008/02/28/simple-digi-paint-sampler/</guid>
		<description><![CDATA[You can mix the techniques at the top with the ones at the bottom; try the upper shadings to make your greyscale map.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=warriortree.wordpress.com&amp;blog=5154874&amp;post=46&amp;subd=warriortree&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://bp0.blogger.com/_3JlJGB0jH9A/R8bTuXlrahI/AAAAAAAAAAc/1QcNFG5dD3U/s1600-h/shadingsampler.jpg"><img style="display:block;text-align:center;cursor:pointer;margin:0 auto 10px;" src="http://bp0.blogger.com/_3JlJGB0jH9A/R8bTuXlrahI/AAAAAAAAAAc/1QcNFG5dD3U/s320/shadingsampler.jpg" alt="" border="0" /></a>You can mix the techniques at the top with the ones at the bottom; try the upper shadings to make your greyscale map.</p>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">Dryad</media:title>
		</media:content>

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	</item>
		<item>
		<title>Gmax Game Modding Tool</title>
		<link>http://warriortree.wordpress.com/2008/02/27/gmax-game-modding-tool/</link>
		<comments>http://warriortree.wordpress.com/2008/02/27/gmax-game-modding-tool/#comments</comments>
		<pubDate>Wed, 27 Feb 2008 21:28:00 +0000</pubDate>
		<dc:creator>Dryad</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://warriortree.wordpress.com/2008/02/27/gmax-game-modding-tool/</guid>
		<description><![CDATA[Turbo Squid&#8217;s GMAX Finally a cheap (ie free) program to mod games with! Not only does it have modeling and animation abilities but also team management tools as well. It&#8217;s only compatible with certain games but it&#8217;s still worth a look.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=warriortree.wordpress.com&amp;blog=5154874&amp;post=45&amp;subd=warriortree&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.turbosquid.com/gmax">Turbo Squid&#8217;s <span class="blsp-spelling-error">GMAX</span></a></p>
<p>Finally a cheap (<span class="blsp-spelling-error">ie</span> free) program to mod games with! Not only does it have modeling and animation abilities but also team management tools as well. It&#8217;s only <span class="blsp-spelling-corrected">compatible</span> with certain games but it&#8217;s still worth a look.</p>
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			<media:title type="html">Dryad</media:title>
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	</item>
		<item>
		<title>Making of Wolverine</title>
		<link>http://warriortree.wordpress.com/2008/02/22/making-of-wolverine/</link>
		<comments>http://warriortree.wordpress.com/2008/02/22/making-of-wolverine/#comments</comments>
		<pubDate>Fri, 22 Feb 2008 00:58:00 +0000</pubDate>
		<dc:creator>Dryad</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://warriortree.wordpress.com/2008/02/22/making-of-wolverine/</guid>
		<description><![CDATA[Making of Wolverine<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=warriortree.wordpress.com&amp;blog=5154874&amp;post=44&amp;subd=warriortree&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.cgarena.com/freestuff/tutorials/zbrush/wolverine/index.html">Making of Wolverine</a></p>
<br /><img alt="" border="0" src="http://feeds.wordpress.com/1.0/categories/warriortree.wordpress.com/44/" /> <img alt="" border="0" src="http://feeds.wordpress.com/1.0/tags/warriortree.wordpress.com/44/" /> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/warriortree.wordpress.com/44/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/warriortree.wordpress.com/44/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/warriortree.wordpress.com/44/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/warriortree.wordpress.com/44/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/warriortree.wordpress.com/44/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/warriortree.wordpress.com/44/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/warriortree.wordpress.com/44/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/warriortree.wordpress.com/44/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/warriortree.wordpress.com/44/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/warriortree.wordpress.com/44/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/warriortree.wordpress.com/44/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/warriortree.wordpress.com/44/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/warriortree.wordpress.com/44/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/warriortree.wordpress.com/44/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=warriortree.wordpress.com&amp;blog=5154874&amp;post=44&amp;subd=warriortree&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">Dryad</media:title>
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		<item>
		<title>Ragdoll and Reactor Tool in Max</title>
		<link>http://warriortree.wordpress.com/2008/02/18/ragdoll-and-reactor-tool-in-max/</link>
		<comments>http://warriortree.wordpress.com/2008/02/18/ragdoll-and-reactor-tool-in-max/#comments</comments>
		<pubDate>Mon, 18 Feb 2008 03:38:00 +0000</pubDate>
		<dc:creator>Dryad</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://warriortree.wordpress.com/2008/02/18/ragdoll-and-reactor-tool-in-max/</guid>
		<description><![CDATA[Ragdoll tutorial<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=warriortree.wordpress.com&amp;blog=5154874&amp;post=43&amp;subd=warriortree&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.cgarena.com/freestuff/tutorials/max/ragdoll/index.html">Ragdoll tutorial</a></p>
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			<media:title type="html">Dryad</media:title>
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